Written by Mike Summers on February 6th, 2012
I rarely go to the theater, so it’s typical for me to only see movies well after they have been released on DVD. Yesterday was one of those days. I have no interest in the Super Bowl. Instead, I grabbed a sandwich at subway and picked up a movie at red box. I’m very happy that I did.
Continue Reading »
Written by Mike Summers on February 2nd, 2012
What do you do when you don’t have enough players? Let’s say you have two friends come visit for the weekend and you want to run an impromptu game. With only two characters, the party would be at a disadvantage. So, what do you do?
Continue Reading »
Written by Mike Summers on January 29th, 2012
Sunday’s topic, at the D&D XP Seminar, covered Skills and Ability Scores
Continue Reading »
Written by Mike Summers on January 28th, 2012
We all owe En World a huge thank you for preparing these wonderful
paraphrased summaries of the live chats at D&D XP.
Today’s topic: Future Products and Q&A (Saturday; 12:30 to 2PM EST)
Continue Reading »
Written by Mike Summers on January 27th, 2012
Day two of the D&D XP Seminar brings a discussion on class design. Again, En World provides a wonderful paraphrased summary of the event.
Continue Reading »
Written by Mike Summers on January 26th, 2012
There are a lot of rules governing what a character can and can’t do. But what about players? Are there any rules that should apply to us?
I have been particularly fortunate where it comes to finding good gaming groups. All of the people in those groups have been considerate and a joy to game with. But I have read a lot of posts, on various forums, from people describing less than ideal experiences.
Continue Reading »
Written by Mike Summers on January 26th, 2012
Earlier today Monte Cook, Mike Mearls, and Jeremy Crawford hosted the first of a series of live chat events discussing various aspects of D&D Next. You can find a paraphrased transcript at En World.
Continue Reading »
Written by Mike Summers on January 25th, 2012
I ran across an article at Porky’s Expanse called “How Much of that IP Could We Own?“. Essentially, Porky is asking if the gamers, who expand upon and further develop an intellectual property, held by another, have any right to the work they have added.
Continue Reading »
Written by Mike Summers on January 22nd, 2012
A couple of days ago, my miniatures arrived. Naturally, I’ve been thinking a lot about painting them. But the last time I painted miniatures (20 years ago?) I wasn’t very happy with the way they came out. This time I decided to do a bit of research first.
Continue Reading »
Written by Mike Summers on January 21st, 2012
I bought a set of Game Science precision dice from Game Station. These are amazing dice and Game Station offered a very good price. Unfortunately, one of the dice had a manufacturing flaw (Have I mentioned before how much I hate buying things online?).
Continue Reading »